Cameron Powell Specialism 2D Beat 'Em Up Game Canned
Why I decided to drop the 2D Beat 'Em Up game idea
On January 11th 2024, I decided to drop plans to make a 2D Beat 'Em Up test level for my Specialism Project. As a result, I decided to remake my proposal, removing mentions of me developing an Unreal Engine game, as well as a new GANTT chart and mind map.
There are a few reasons why I came to this conclusion.
For starters, I felt that making a level on Unreal Engine was too ambitious for my project and it would have taken up a large amount of time to work on, particularly the programming. If I wanted to express my creativity and interest in superheroes, it would have been beneficial if I stuck to Concept Art.
There's also the fact I am unexperienced with making levels on Unreal Engine, especially ones that utilise 2D sprites. While working on it could have helped developed my skills, making a 2D beat 'em up level had very little to do with the premise of the Specialism project, to express my creative skills and interests.
Despite this, I will still keep my Beat 'Em Up posts online as proof that I had plans to make a test level.
Good make sure you upload your latest proposal with the new changes etc. Start doing a lot more research now into other concept artist and how they go about their practice
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