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Showing posts from December, 2023

Cameron Powell Specialism Unreal Engine Tutorial Video Links

  Making a 2D Beat 'Em Up in Unreal Engine - Devlog (youtube.com) Overcoming 2D limitations in Unreal Engine [Paper2D ➡ PaperZD] - Dev Log (youtube.com) Making CHAIN COMBOS for my 2D Beat 'em up - Devlog (youtube.com) Adding SPECIAL MOVES to my 2D Beat 'em up - Devlog (youtube.com) Adding KNOCKBACK and WALL BOUNCE to my Beat 'em Up Game (youtube.com) Making an Enemy for my Beat 'em up (youtube.com)

Cameron Powell Specialism Beat 'em Up Game Research

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Introduction A Beat 'em Up is a video game genre that focuses on hand-to-hand combat against a large number of enemies. Traditionally, Beat 'em Ups take place on a side scrolling two-dimensional plain, while some of them feature more three-dimensional environments.  The first game of this genre was 1984's Kung-Fu Master, distributed by Data East. The player controls Thomas with an 8-way joystick and two attack buttons; Punch and Kick. The player has to play through five levels of the Devil's Temple, fending off enemies while being cautious about Thomas' health. Kung-Fu Master has had a significant cultural impact in the video game industry, as it was the established the concept of Beat 'em Up games as well as Side-Scrolling Action Games. Two years later, Technos Japan and Taito released Nekketsu Kōha Kunio-kun, otherwise known as Renegade in the West. The game is presented in an isometric perspective with the character sprites and backgrounds being rendered in a...

Cameron Powell Specialism Artist Research Part 1

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For this post, I will look at various artists for my project. I will discuss the works they have done and talk about why their art style appeals to me and why I would use them as inspiration for my project. Links to the websites will be provided. Shivonne Khan Shivonne Rebecca Khan is a budding illustrator and animator born in Trinidad and raised in Manhattan. She specialises in drawing anime style characters. She also has experience in making graphic designs such as magazine covers, logo designs and social media posts. Her interests include anime, cartoons, fashion and scenery.  While Shivonne hasn't contributed any major work to other companies, she has produced independent work that showcases her animation talents and interest. Most recently, she produced a short animated film titled Not So Glamorous as part of her college project. The short tackles a young lady named Melina who signs on to become an actress after feeling dissatisfaction from her financial status.  She...

Cameron Powell Specialism Second Character Concept Production

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 Once the results of my Forms were submitted, I decided to start work on concept art for the test level. The winning characters were Selena in the first form and Lord SteelBone in the second form.  Since Lord SteelBone was the winner of the villain form, I decided to draw a robot skeleton as a recurring enemy for the level, aptly named SkeleDrone. Much like his master SteelBone, the SkeleDrone's design is a comical caricature of a real life skeleton with simplistic bones and minimal detail.  Figure 1: Sketch of a SkeleDrone